Objectives

Every creep and neutral structure grants points and XP to the team that has killed it ( excpetion: River King grants neither points nor XP ).

Creeps' max HP will increase each time a creep respawns.

Jungle and river creeps
Guardian Warden Keeper River King
 * Points: 1
 * XP: 125
 * HP: 4000
 * Points: 2
 * XP: 150
 * HP: 6441
 * Special: Grants Blue Buff ( -30% tag cooldown, increased resource regeneration )
 * Points: 2
 * XP: 150
 * HP: 7060
 * Special: Grants Red Buff ( -30% tag cooldown, increased health and resource Regeneration for the tagged-out master )
 * Special: Drops "River King's Heart" ( heals for 25% max hp and grants 1 ultimate gauge upon collecting )

Legendary creeps
King Tanian Fallen Titan Rozark
 * Points: 30
 * XP: 350
 * HP: 26304
 * Points: 100
 * XP: 100
 * HP: 44972

Neutral structures
Titan Monolith
 * Points: 5
 * XP: 250
 * HP: 7562


 * Special: Drops Titan Shard upon destruction.